![]() Gain 20% movement speed for the duration.Ĭall down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.įires a continuous barrage that deals 100% damage per bullet. On contact, detonate in an enormous 20m explosion for 4000% damage. Lasts 25 seconds.įires preon tendrils, zapping enemies within 35m for up to 600% damage/second. Gain +100% Critical Strike Chance for 8 seconds.Ĭall 4 Strike Drones to fight for you. Instantly heal for 50% of your maximum health.įire a black hole that draws in enemies within 30m into its center. No cooldown, Drop on activation, Can be picked back up anytimeįire a swarm of 12 missiles that deal 12x300% damage. When Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack) while not under the effect of the tonic.Īll characters within an area are slowed by 50% and have their armor reduced by 20% Increases passive health regeneration by +300%. The burn is 0.5x stronger on allies, and 24x stronger on enemies.ĭrink the Tonic, gaining a boost for 20 seconds. Deal 5% of your maximum health/second as burning to yourself. Rain meteors from the sky, damaging ALL characters for 600% damage per blast. They are listed with the associated challenge name. Some equipment items need to be unlocked by completing a Challenge before becoming available in a playthrough. Lunar equipment is purchased with Lunar Coins in Lunar Pods and the Bazaar Between Time, like the other Lunar items. Exceptions to the cooldown mechanic are noted in the table.Įquipment has two rarities – Standard equipment is found in orange Equipment capsules found across the stages and potentially dropped from the Shrine of Chance. For those, the Fuel Cellitem can be used to increase the maximum number of charges and reduce the cooldown timer. Transitioning to another level doesn't refresh the cooldown of your equipment items. Most Equipment items operate on a cooldown: the item has one charge, entering a cooldown state for a certain period of time upon use. Only one Equipment item can be held at a time ( MUL-T being the exception, having the ability to hold two Equipment at any given time). Equipment is a usable item, requiring manual activation by the player as opposed to the passive Items. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |